Sound Objects

Director, Developer, Art Director

About

Sound Objects is a music composition app in virtual reality that uses physical objects and collisions to trigger different instruments. The experience challenges our perception of physics by allowing the Sound Objects to bend and defy them, resulting in playful physics that embed musical concepts such as repetition, indeterminism and evolution.

The app was developed in collaboration with Scott Reitherman.

Sound Objects was initially developed for the Oculus Rift & Touch, and is currently being developed for the HTC Vive as a room-scaled, multi-user experience.

Components

Languages: C#, HLSL

Unity

Oculus Rift & Touch SDK

Ableton Live, Pure Data, Heavy

Demo

Links

MAKING OF